using System;
using Server;

namespace Server.Items
{
    public class GeoffreysAxe : ExecutionersAxe
    {
        public override int LabelNumber { get { return 1073263; } } // Geoffrey's Axe - Museum of Vesper Replica

        public override int InitMinHits { get { return 80; } }
        public override int InitMaxHits { get { return 80; } }

        [Constructable]
        public GeoffreysAxe()
            : base()
        {
            Hue = 0x21;

            Slayer = SlayerGroup.Groups[Utility.Random(SlayerGroup.Groups.Length)].Super.Name;

            Attributes.BonusStr = 10;
            Attributes.AttackChance = 15;
            Attributes.WeaponDamage = 40;
            Attributes.Luck = 150;

            WeaponAttributes.ResistFireBonus = 10;
            WeaponAttributes.UseBestSkill = 1;
            WeaponAttributes.HitLowerAttack = 60;
        }

        public GeoffreysAxe(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }
}